The 2021 Women in Games’ Global Conference, held over two days on September 15th and 16th, lay at the heart of the Women in Games Festival. With engaging and thought- provoking content, we showcased over 80 speakers from around the world. Check back soon to see recordings of our talks and read more about our speakers over the coming weeks.
Back for 2021, the Women in Games Jam was once again supported by Into Games. The week long jam ran from the 8th – 16th September and featured industry professionals as mentors for the teams. Working on the theme ‘Atmospheres’, we saw 25 entries which can all be viewed here: https://itch.io/jam/women-in-games-jam. The winners were:
Best Overall – Little Steps
Best Art – Voice of a Seed
Best Gameplay Design – Deep Space Horizons
Best Audio – Celestial Blade: Eclipse
The closing event of the Women in Games Festival was the amazing Global Awards, in partnership with Ginx TV Ltd., with the support of PlayStation, Testronic, Hangar 13 and Sumo Group.
Over 250 nominations for 20 awards were judged by 32 industry judges to create shortlists of 130. After a public vote in 3 of the 6 new categories, the 38 winners were revealed in a 90 minute broadcast on Saturday 18th September.
Find out more below.Awards
Women in Games supported 8 teams in an invitational event to showcase some of the leading all-women teams in Europe. The teams competed in the Women in Games Valorant Community Cup over an exciting weekend on the 11th and 12th September. There could only be one winner and the amazing Project X took the crown. More details about the tournament and competing teams can be found here: https://liquipedia.net/valorant/Women_in_Games/Community_Cup.
Throughout the two weeks of the Festival, a number of community organisations and supporters of Women in Games hosted a series of Satellite Events. Our collaborators included Mighty Kingdom, University of Amsterdam, Zynga, All Pixels, Supermassive Games, Dovetail Games, InGAME, Grads in Games and more, with the events including talks, interactive webinars, quizzes and even a careers fair. A huge thank you to everyone for taking part and extending the reach of the Women in Games Festival to new audiences.